No code · Powered by AI

Build a real video game with AI — in 2 weeks.

No experience. No programming. You describe it, AI builds it inside Unity, and you ship a real mobile game — then learn to launch and monetize it, with Marco and the community by your side.

  • Zero coding required
  • Mentor + community
  • Cancel anytime

Beginner-friendly — no experience needed to start

AI wrote this
Ships to mobile

An actual level from the game you build

You'll learn to orchestrate the exact tools pros use

Watch the intro

See the method — and your instructor — in action

Sound familiar?

You've always wanted to make a game. Something always stopped you.

"I'd need to learn to code for years first."

"Game engines look terrifyingly complicated."

"Tutorials never end with an actual finished game."

"I don't have months of free time to spend."

That changed. With AI as your co-developer, you skip the years of theory and go straight to building. This course shows you exactly how — step by step, from a blank screen to a game on your phone.

The outcome

This is the game you'll build

A complete, playable puzzle game in Unity — mechanics, levels, UI, and a real build you can install on your phone. Not a toy demo. A finished game.

Sorting colored blocks onto the board — core gameplay
Core mechanics — spawning, moves & scoring
A heart-shaped level layout
AI-generated levels — from files & even images
A later level with more colors and complexity
Animated UI & juice — designed with AI
The method

How you build a game without writing code

You become the director. The AI is your engineer. Here's the loop you'll repeat until your game is done.

  1. 1

    Connect AI to Unity

    Set up Unity, GitHub and link Claude & Codex to your project through MCP — we walk every click.

  2. 2

    Describe what you want

    In plain language: "spawn cards in a 3×3 grid," "add a reserve slot." No syntax to memorize.

  3. 3

    AI writes the code

    It edits your project directly — with beginner-friendly comments so you actually understand it.

  4. 4

    Play, polish & ship

    Test, refine the feel, then build and optimize it for mobile — game in your hands.

What you'll learn

From zero to a launched game — and how to monetize it

Set everything up from zero

Install Unity, configure your project, create a GitHub repo, and connect the AIs through MCP.

Program complete mechanics

Card spawning, movement, ordering, the reserve system, and game-over conditions — all with AI.

Generate levels with AI

Build levels automatically from files — and even from images — then scale to bigger, harder ones.

Optimize & build for mobile

Tune performance and produce a real mobile build of your game — with AI guiding the way.

Launch, market & monetize

Take your game past the build: how to publish, get players, and turn it into real income.

The 2-week plan

A clear path — one win at a time

Bite-sized lessons you can follow after work — most finish a playable game in two weeks. Then your membership keeps going: new lessons, Marco's feedback, and the community.

Week 1

Foundations & first mechanics

  • Install Unity & prep your project
  • Tour Unity: scene, hierarchy, inspector
  • Connect Claude & Codex via MCP
  • Build the card prefab
  • Spawn cards in a 3×3 grid
Week 2

Levels, polish & ship

  • Movement, ordering & reserve system
  • Win / game-over logic
  • Generate levels from files & images
  • Design animated UI with AI
  • Optimize & build for mobile
Is this for you?

Made for absolute beginners — and curious builders

You've never written a line of code — and don't want to

You're curious about AI and want a real project to show for it

You're an aspiring game dev who wants to move 10× faster

You're a creator or founder who wants to ship, not study

Your membership

Everything you get as a member

One membership takes you from idea to a launched game — with a mentor and a community in your corner.

  • The complete 2-week course — build a real game with AI
  • All project files + the exact AI prompts & MCP setup
  • Direct access to Marco — ask questions, get feedback
  • A private community of builders
  • Business module: how to launch, market & monetize
  • New lessons & updates while you're a member
Why it works

Built so beginners actually finish

The AI writes the code — you direct it in plain words and actually understand what you built.
Build with AI, not from scratch
Stuck? Ask Marco and the community directly. You're never on your own.
A mentor & community in your corner
You finish with a real, playable game — plus how to launch and monetize it.
A finished game you can ship
Start now

Your game is two weeks away

Join today and start in the next 5 minutes. Cancel anytime.

$29.99 /month · cancel anytime

That's about $1 a day — and you keep every file you build.

  • The complete course + all project files
  • Direct access to Marco + private community
  • Bonus: how to launch & monetize your game
  • Cancel anytime — no commitment
Secure checkout · Powered by Whop

Cancel anytime in one click — no long-term commitment.

Marco — your instructor
Your instructor

Meet Marco — your instructor & mentor

Marco ships games for a living using this exact AI-first workflow. As a member you don't just watch — you can ask him your questions and get feedback as you build. You're learning the real thing, with a mentor in your corner.

Questions

Everything you're wondering

Do I really not need to know how to code?

Correct. You direct the AI in plain language and it writes the code for you, inside Unity. We explain what each part does so you learn as you go — but you never have to write code from scratch.

What do I need to get started?

A computer (Windows or Mac) that can run Unity, and access to AI assistants like Claude and Codex. We show you how to install and connect everything from scratch.

Is it really only 2 weeks?

It's designed as a two-week path with short daily lessons. Go faster or slower — you set the pace, and your membership stays with you.

Do the AI tools cost extra?

The course is about the workflow. Some AI tools have free tiers and some paid plans; we explain your options so you can choose what fits your budget.

What if I get stuck?

You're not alone — ask Marco and the community directly, and every step is shown on screen. Because the AI explains its own code, debugging becomes part of the learning.

Can I publish the game?

Yes — you build a real mobile build. From there you can keep iterating and take it toward the app stores.

Is it a subscription? Can I cancel?

Yes — it's a monthly membership and you can cancel anytime in a click. You keep access to the course, Marco and the community for as long as you're a member.

Stop dreaming about it. Build it this month.

Two weeks from now you could be holding a game you made — with AI doing the hard part. The only thing between you and that is starting.

Start building today

Cancel anytime · Mentor + community · Zero coding required

Build your game No code · 2 weeks
Enroll now